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Explanation Update Quintuple Plus Equals Patch

  • Added New Pause Screens

  • Adjusted area exploration functions

  • Changed Story Scenes to now transition to either a Lost Dungeon Area or a Lost Forest Area

  • Adjusted the speed between transitioning scene to fade out for 2 seconds and fade in to the following scene for 2 seconds. Which is a slow down to fix an issue that could have occurred prior during transitioning between scenes may have been too fast potentially causing the game to crash.

  • Adjusted areas to improve load times

  • Adjusted number positioning during Watcher scenes

Prior 1.2.0.4 Patch included

  • Tweaked Mind Hole quicktime events to be more challenging

  • Tweaked Watcher Scene clicker events better make sense so the player can understand what to do

  • Reworked the transition scenes to function more efficiently

  • Reworked the Lost Woods to function more efficiently

  • Reworked the Lost Dungeons to function more efficiently

  • Added more differentiation to the Lost Woods and Lost Dungeons

  • Added Lost Woods transition scene

  • Added Lost Dungeon transition scene

  • Added specific indicator SFX to the Watcher Scenes

  • Reworked Watcher scene functionality

  • Fixed Text bug to now properly display consequence text when choosing within a scene

  • Added New Scene Area names for the 10 Starter Areas

  • Added multiple randomized Mind Hole loss of consciousness lines of text

  • Fixed the Exhaustion Bar to function as intended

  • Fixed bugs where specific "Next" scenes were not being properly defined and in turn would crash the game

  • Optimized overall loading and performance

Prior 1.2.0.3 Patch included

  • Added 2 New Steam Achievements

  • Fixed bug where Mind Hole quick time scenes would not pause background animations when game was supposed to be paused

  • Performance adjustments

Prior 1.2.0.2 Patch included

  • Added 6 New audio tracks

  • Fixed bug that appeared in prior update where the game crashed when transitioning out of a Mind Hole scene

  • made placement adjustments to a few prompts

  • adjusted item interaction

Prior 1.2.0.1 Patch included

  • Fixed cursor tracer to function as intended

  • Fixed audio overlapping bug that may have caused crashes

  • Fixed Text region descriptors

  • Adjusted the Resting mechanic

  • Fixed bug that may cause crash when clicking on a region because of misguided region associations in the code

  • Changed Random Starter Regions to operate in a new way

  • added indicator for lost regions to display when ready to move onward

Prior 1.2.0.0 Explanation Update included

  • Added an explanation tutorial page that describes how the game functions so players can better strategize their approach with less unnecessary confusion

  • Added a Button Legend page that describe what the 10 right-hand-side buttons do

  • Added Tutorial and Button Legend access points to three different Menus

  • Fixed misaligned text in the story sections

  • added a cursor tracer

  • added an Awareness/Perception button

  • Removed arrow and Enter prompts to avoid unnecessary confusion

  • Fixed bugged arrows lost Forest Areas

  • Fixed bugged arrows in the lost Dungeon Areas

  • Reworked Area functions under the hood

  • Reworked Puzzle triggers

  • Fixed crash bug when succeeding specific puzzle conditions

  • Added Disclaimer text notice to warn potential players ahead of time that this game's main mechanics are Confusion and Curiosity