- Fixed a Level 4 room bug.
- Fixed the projectile low critical hit bug.
- Increased Sylvarok's heal amount from 20 to 50.
- Fixed a bug that allowed duplicate modifiers on the same weapon or item.
- Fixed a passive item shard upgrade bug.
- Reduced the dropped item's critical hit chance interval from 0.05–0.25 to 0.02–0.08.
- Improved enemy health and damage scaling to more accurately match player level progression.
- Reduced Karnag's Blood Eagle passive missing health damage multiplier from 0.2 to 0.05.
- News and updates
- Wartheon
- Patch #2
Source: Steam Community (opens in a new tab)
