Another one in a series of updates to address feedback and suggestions from the community.
What Changed:
- Animation: When standing on a tilted platform, character pose adapts better to terrain angle.
- Animation: Jump animation is now slower.
- Animation: Transitions into climbing position were skipping a frame. Now transitions are smoother.
- Animation: Character transitions better when landing .
- Other misc fixes and improvements.
Demo
A demo is coming soon.