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Patch notes v1.032

PATCH NOTES

Fixes:

  • Fixed unit recruitment cost cap for Garg

  • Implemented better Chilled/Frozen stack management to prevent crashes

  • Updated Corpuscle Urn graphics

  • Various minor bug fixes in unit scripts

How you can help

The experimental branch gets access to new builds before the main branch. Switch to the experimental branch to test new builds before they are released to everyone else. Please report any issues using the "Send Bug report" button in the main menu. If there are no issues - please comment here to let us know!

To access the experimental branch: Right click Skull Horde in your Steam library. Click Properties -> Game Versions & Betas -> opt in to the experimental branch. Ensure the game updates before you launch it.

Warning

Updates are tested before they are uploaded, but there is always a risk that we have missed something. If you are on the experimental branch, please back up your savefile manually from time to time (particularly around updates). If anything goes wrong we will help you restore your save.

Your savefile is located:

Windows: %appdata%\\8bitskull_skull_horde\[/p]

Mac: ~/Library/Application Support/8bitskull_skull_horde/

Linux: ~/.local/share/8bitskull_skull_horde/

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 23607100 · public branch

    Steam updated · First observed