As promised we have just uploaded a new update of ShaderTool and we now have reached BETA 0.9 status!
Here is a list of changes:
- 32-bit version now available
- Leadwerks Engine support
- NEW Nodes have been added:
- Audio Node (playing audio files with spectrum output)
- Bool Node
- Primitives Node (Plane, Box, Sphere, Torus)
- Procedural Texture Node (perlin noise, more will follow)
- Filter Texture Node (automatic normalmap creation, more will follow)
- State Nodes (Rasterizer-State, Dept-Stencil-State and Blend-State)
- NEW Application Design:
- Nodes and connector colors have been updated
- Nodes have now larger icons
- Nodes and connectors now drop shadows
- New context menu with categorized nodes (also as icons)
- Toolbar has now icons
- Save As button now available in toolbar
- Start-Screen project icons now show renderer type encoded as color
- About screen has been updated
- Several bug fixes