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NEW Update available (BETA 0.9)

As promised we have just uploaded a new update of ShaderTool and we now have reached BETA 0.9 status!

Here is a list of changes:

  1. 32-bit version now available
  2. Leadwerks Engine support
  3. NEW Nodes have been added:
    • Audio Node (playing audio files with spectrum output)
    • Bool Node
    • Primitives Node (Plane, Box, Sphere, Torus)
    • Procedural Texture Node (perlin noise, more will follow)
    • Filter Texture Node (automatic normalmap creation, more will follow)
    • State Nodes (Rasterizer-State, Dept-Stencil-State and Blend-State)
  4. NEW Application Design:
    • Nodes and connector colors have been updated
    • Nodes have now larger icons
    • Nodes and connectors now drop shadows
    • New context menu with categorized nodes (also as icons)
    • Toolbar has now icons
    • Save As button now available in toolbar
    • Start-Screen project icons now show renderer type encoded as color
    • About screen has been updated
  5. Several bug fixes