ShaderTool

Stefan KrausTimo Armbruster · BiteTheBytes GmbH

Released
Oct 10, 2014
Platforms
Windows
Last updated
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83%
36 total reviews
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$14.99
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Finally a modern shader IDE for programmers and FX artists. Write HLSL and GLSL shaders and view results instantly. Create complex shaders with an easy-to-use node-based render pipeline. Import model, texture and other resources per drag'n drop to create awesome effects. Create any kind of shaders and share them with the community.

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Date observedRegionRegular priceFinal priceDiscount
US · USD$14.99$14.99
US · USD$14.99$14.99

Recent updates

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  1. Developer post

    New Update Available

    Hello everybody, an new update has arrived. BUG FIXES: - Fixed an issue when importing a project caused crashing ShaderTool - OpenGL project specific: Fixed procedural texture node that created wrong noise textures NEW NODES: - Added a new matrix node (the Mx icon under Types) wi

  2. Developer post

    New Update Available

    Hello everybody, an new update has arrived. BUG FIXES: - Fixed an issue when importing a project caused crashing ShaderTool - OpenGL project specific: Fixed procedural texture node that created wrong noise textures NEW NODES: - Added a new matrix node (the Mx icon under Types) wi

  3. Developer post

    Update Available

    Hello everybody, a new update has arrived. Changes: - Support for "include" within shader files - Camera now moves to specific direction while dragging a connector line - Larger input/output connectors for all nodes - Larger knobs for all sliders - CTRL-Arrow Keys support in code