We are proud to announce that we will reach the first final version of ShaderTool within the next four weeks.
A few more nodes are coming:
- Mouse-Position node for tracking the mouse position which can be used by shader code
- Rendertarget-Combiner node for combining render targets
- Comment node for writing comments or descriptions
- Random-Node, a simple random generator
Some annoying bugs have been fixed and the UI was cleaned up a bit for better usability.
We are looking forward to the final release and want to say thank you to everybody who helped us to make ShaderTool possible - BIG THANKS!
Also, pricing will be increased after the final release and everybody who purchased ShaderTool during the Alpha and Beta phase will get a discount for any upcoming major releases!
Our next goal will be to create a lot of content for you, together with a documentation showing all features of ShaderTool.