Hello everybody, a new update has arrived.
Changes:
- Support for "include" within shader files
- Camera now moves to specific direction while dragging a connector line
- Larger input/output connectors for all nodes
- Larger knobs for all sliders
- CTRL-Arrow Keys support in code editor for word to word navigation
- Several smaller bug fixes
Oculus support will be updated as soon as consumer version is available. We will start developing the Mac version February 2016.
Also, we are currently very busy with our other product WorldCreator as we are working on version 2 of it - first release will be for Unity Engine followed by standalone version for Windows, Mac, Linux and IOS - that is also why there was no update for ShaderTool since the last months - sorry for that.
Thanks to everybody supporting us with feedback and of course by buying our products.
BiteTheBytes
- Stefan Kraus
- Timo Armbruster
- Johannes Rosenberg