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New Update Available

Hello everybody,

an new update has arrived.

BUG FIXES:

- Fixed an issue when importing a project caused crashing ShaderTool
- OpenGL project specific: Fixed procedural texture node that created wrong noise textures

NEW NODES:

- Added a new matrix node (the Mx icon under Types) with which you can create typical matrices like view, projection, scale and more. Should help when creating effects like Shadow Mapping.