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Public playtest starts now!

Greetings engineers!

I'm happy to announce that the Playtest is now live. Here's a changelog from the previous playtest held in discord :

  • Progression cleaned up, the game is now based on rate of production.
  • Added challenges to the desert biome.
  • Fixed a variety of placement bugs
  • Added high-contrast mode and mouseover indicators for colors
  • Contextual hints appear in important menus
  • Added a difficulty selection. Cube wizard is really hard.
  • Various performance improvements

Please give it a shot and let me know what you think!

I'll be creating a special role in discord for anyone who beats the demo/playtest on the Cube Wizard difficulty for the hardcore automation fans among us.