Greetings engineers!
I'm happy to announce that the Playtest is now live. Here's a changelog from the previous playtest held in discord :
- Progression cleaned up, the game is now based on rate of production.
- Added challenges to the desert biome.
- Fixed a variety of placement bugs
- Added high-contrast mode and mouseover indicators for colors
- Contextual hints appear in important menus
- Added a difficulty selection. Cube wizard is really hard.
- Various performance improvements
Please give it a shot and let me know what you think!
I'll be creating a special role in discord for anyone who beats the demo/playtest on the Cube Wizard difficulty for the hardcore automation fans among us.