Added:
- Added an explosion effect when turrets are destroyed.
- Added 8 Deathmatch maps!
- Added 2 Orbital Warfare maps!
Fixed
- Players will not fly through planets as easily.
- When a match finishes, if you have the menu open, the menu will be closed correctly which prevents a soft-lock when a new level is loaded.
- Hitting two or more players in one swing with the Gauntlet now correctly awards you with the Quantum Pusher achievement instead of Volt Bringer.
- Assists will now be counted correctly when killing players other than the host.
- Fixed bug that made players able to shoot while invulnerable.
- Replaced spawn points on Aurora.
- Fixed bug that would let you shoot with a weapon even if your other weapon is on cooldown.
- Explosions (from Kasainami and Grenades) will now properly deal damage to buildings.
Weapon Changes
Note: Orbital Trials will use the weapons as they were in version 1.1.1 so existing leaderboards does not have to be cleared when changing weapon balance.
Gauntlet:
- Reduced Gauntlet damage to 102 from 120.
- Reduced Gauntlet attack length to 0.1 seconds from 0.4 seconds.
- Reduced Gauntlet hit radius to 0.8 from 1.1.
- Gauntlet has a new attack effect to match its new attack length and hit radius.
Shredder:
- Shredders projectiles can no longer be shot down by other projectiles.