HARD VOID v0.14.X arrives!
Now, astros can have moons, which will participate in combat. Also, every astro has now HP and can be destroyed.
Full extra feature list:
- Moons and asteroids
- Astros can be targeted and destroyed
- Multi astro combat
- Multiple factions in same combat
- Resource storage buildings
- Storage modules for ships
- Resupply with ships
- Improved resupply mechanics (It will be explained in the manual later)
- Resource transport in ships
- Graviton drill
- Improved hangar mechanics, now units can load and unload other units.
- Other smaller updates
Now I will add a few missing assets and descriptions, and update the manual in following small updates.
For the next update, the plans are:
- Area damage mechanics
- Advanced production buildings (midgame)
- Space deploy, and some "QoL" deploy mechanisms
- Recycling of space debris.
- Warp Ramming and melee combat
- Ramming special modules
- Improvements to the ship/unit generation.