Developer postOriginal post (opens in a new tab)

Version 1.1.5

Pretty minor update, here's what's changed:

- Ingredients and food are now clearly labeled.

- You can now choose between the original lock picking system and the new fixed skill requirement system in the gameplay options menu.

- A bug where "Recalling" into a home (in certain situations) would prevent the home's roof from fading away was fixed.

- More 1H weapons were placed around the starting areas.

- You can now quickly cycle through item quantities in the stacking interface by holding down the right mouse button.

- Cost of training now starts around 190 (with 5 barter) and increases every 10 levels. Cost is also affected slightly by the difficulty setting.

- You can now quick load while in combat.

- You can now hit 'v' to make non-active player transparent during combat.

- Several items with slightly off values were tweaked to prevent stacking exploits.