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Beta 3.2

Game had another big balance changes

New

  • Another rework of all spells in game

  • Added push mode for easier pushing of tiers

  • Magic spells now have limit for 15 mods

  • now you can see enchant power applied on item

  • Enhance now scales differently

Changes

  • Changed numbers formatting system

  • Changed color of few stats to make them easier to read

  • Now when item is enhanced then color of item level is changed instead of showing "E" in top right corner of slot

  • Damage from auras now will display as normal damage

  • Mage skeleton projectiles now fly 2 times faster but do not follow player

  • Slime scream attack now grows faster

  • Elites now have only one tier of rarity

  • New types of enemies now appear faster up to tier 30

  • Changed max aura points from inf to 10

  • Chance to drop potion from enemy changed from 4% to 3%

  • Chance to drop item from enemy changed from 8% to 5%

  • Stats: Magic power, Critical chance, critical damage, bonus birch, bonus crystals, bonus boss drop, bonus iron and bonus xp now can appear on items from tier 30 instead of 50

  • Updated collisions of building in town

  • Game starts scaling really heave after tier 100

  • Energy drain after tier 100 is increased by 10 times

  • Items level now is increasing with each tier

  • Items stats amount now increases every 20 tiers instead of 50 tiers

  • Main camera now works in your fps instead of 50 fps

  • Auras now have 0,5s cooldown

Fix

  • Slime scream attack had miss placed hitbox

  • Fixed auto sell of bad rarity items