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Beta 2.2.0

Beta 2.2.0

New:

  • Now you can use up to 25 boss entries at once

  • Added small xp bars for gems in main UI

  • You can change name of sets (Max 17 characters)

  • In potions window added button to switch potions craft amount

  • All items slots now shows item level and enhance state of item

  • In backpack you can lock item slot to prevent this slot from being sold (Default bind "Left Alt")

  • Sell all items button in inventory

  • Rings got new skins

  • Item filter

  • Crystals upgrades (11 new upgrades)

Changes:

  • Damage text now shows aura damage next to spell damage to reduce text amount

  • Now you will see actual stat range on items in shop or smith window

  • Removed penetration percent stats from game (For me this stat was making normal penetration useless thats why I remove it)

  • Maximum amount of enemies changed from 150 to 100

  • Max trees upgrade level cap changed from 820 to 180

  • Changed stats window

  • Changed potions window

  • Health regeneration scaling on items changed from 1-2 to 3-5

  • Mana regeneration scaling on items changed from 1-2 to 1.5-2.5

  • Absorption regeneration scaling on items changed from 1.5-3 to 4.5-7.5

  • Health gem scaling changed from 1.06^ to 1.05^

  • Health regeneration gem base value changed from 10 to 5 and scaling from 1.025^ to 1.045^

  • Mana scaling changed from 1.05^ to 1.04^

  • Mana regeneration gem base value changed from 8 to 3 and scaling from 1.02^ to 1.035^

  • Absorption scaling changed from 1.07^ to 1.06^

  • Absorption regeneration gem base value changed from 15 to 6 and scaling from 1.03^ to 1.055^

  • Slightly improved gems UI

  • If the dummy is not attacked it will display "Waiting for the player to attack the dummy..."

  • Base health leech from blood aura changed from 4% to 0.4% and per point from 1% to 0.1%

  • Base mana leech from holy aura changed from 4% to 0.4% and per point from 1% to 0.1%

  • Cooldown cap moved from 1 second to 0.5 second

  • Cooldown system now is more accurate

Fix:

  • Blood spikes had wrong damage scaling

  • Fixed kunai damage scaling from cooldown

  • Fixed bug with numbers converter some times it was adding spacebar in wrong places

  • Lightning aura was criting twice

  • Fixed armor % damage reduction in stats info window

  • Blacksmith was ignoring upgrade which was decreasing stats roll range

  • UI of skill cost was not updating after changing gear

  • Last skill slot was not saving correctly

  • Fixed typos

  • volume level is saving now

Other:

  • Changed drop info behavior a little bit to see if it fix the problem of not showing drop info in late game