Hey Explorers!
With Steam Next Fest underway, we've been keeping busy digging through your feedback and bug reports, squashing bugs, and polishing up the demo wherever we can.
This update tackles a number of issues with movement, menus, audio, and some pesky softlocks. We've also made a few more optimizations to help things run smoothly, particularly on lower graphics settings.
Thanks again to everyone who's jumped into Dalton's Dinos and helped us track these things down. Full changelog below!
Changelog
Fixed sizzle audio continuing to play after skipping the end of the demo
Added missing sounds to some menu buttons
Fixed several issues with ladders
Fixed menu focus being lost when switching between keyboard/mouse and controllers
Fixed some sounds not respecting their volume settings
Fixed focus issues with tutorial pop-ups
Fixed some LOD issues
Fixed an issue where players could accidentally mantle into walls
Fixed an invisible wall resetting when it shouldn't
Optimized talk box models for lower graphics settings
Fixed an issue where players could get stuck under the theater stairs
Fixed some crashes after watching the VHS tape in the security office
Fixed and optimized several assets around Dalton's Dinos
Removed a duplicate picture from the pet board
Fixed several softlocks caused by wonky collisions
Fixed an issue where short-circuiting fuses could break the UI
Fixed an issue where players could respawn at the spot where they died
Updated the publisher logo
Added sound effects for players getting crushed by falling rocks
Fixed softlocks caused by alt-tabbing at certain points
Fixed an issue where shimmy speed could be affected by framerate
Fixed some falling rocks not properly resetting after death
If you run into anything strange while exploring, please keep sending your bug reports our way on Discord. Every report helps us make the full game that much better.
Thanks again for playing, and we'll see you soon with more fixes!
