After a full year in Early Access with many updates, eXoSpace Combat Engineer is ready for full release!
Full release means that I'm confident enough that the game deserves its "1.0" label. With lots of improvements to the Bounty Hunt missions, continuous progression, loads of quality of life fixes, arenas, hangars, and lots of new content, the game is in an entirely different place from when EA started.
Full release definitely does not mean "I'm finished with the game". I have lots and lots of ideas for cool things to add, so expect many more updates after release as well!