New features / content / improvements:
- Added a Payload Terminal (shop block) to the initial Repair Base.
- Payload Terminal offers ability to buy previously snapshotted Techs and bases as well as some default designs.
- Added a recipe for the Payload Terminal to the 2 Slot Fabricator.
- Added the Payload Terminal to the R&D Test Chamber.
- Hide the HUD when taking snapshots.
- Updated translations.
Game Design Tweaks:
- Reworked some recipes to more suitable combinations (1 & 2 Slot Fabricators, 1 & 2 Slot Refineries, Delivery Cannon, Conveyors and Receivers).
- Increased the grab distance of the mouse cursor.
- Blocks can be dropped onto Scrapper / Conveyors.
- Updated the price of some blocks.
- Reduced the Nomad population to one at a time to stop too many from spawning at the same time.
- Buffed the power of the GeoCorp Triple Bore and the GSO Rock Drill.
- Buffed damage dealt by the GeoCorp Jack Hammer.
- Moved some of the Hill Hopper checkpoints around to avoid rocks and other scenery objects.
- The R&D Test Chamber no longer shows a speedometer.
Bug Fixes:
- [0.4.14] Fixed issue with older game saves not loading properly.
- Prevent Generator working while unanchored.
- Fixed snapshots not restoring a base’s anchor state.
- Don’t fade UI when background fight fades in Main Menu.
- Jackhammer now does damage.
- Data snapshots not showing image sometimes on the Mac version.
