Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here.
Audio:
- Lots of audio enhancements made to the game.
Optimisation:
- We've optimised a whole bunch of stuff in the game over the last few months. Let us know if it runs at a noticeably improved framerate for you.
Design Tweaks:
- Added block backstories to some block descriptions. Backstories were written as prizes and rewards for some members of the community.
- Decreased the difficulty of the Venture High Climb mission.
- Increased the nudge speed for moving your Tech whilst in Beam Mode.
- Decreased the rotation speed of all turret mounted explosive weapons (Cannons, Missiles and Mortars)
- Fixed an issue where the Venture Flamethrower would sometimes look in the wrong direction.
- Increased the health of all batteries slightly.
- Slightly increased the damage of all Shotguns.
- Increased the range and aiming angle of the Hawkeye Autocannon, also reduced the spin-up time.
- Increased the health of all wheels by 25%.
- Reduced the rotation options for the Hawkeye Single Wheels.
- Decreased the damage of the Hawkeye Rail Gun and decreased its rate of fire slightly.
- Increased the range for Lock-on Targeting from 100m to 150m.
- Increased the power and decreased the prices of the of the Venture Pinwheel and Zero Propellers
- Increased the power of all Hover Plates.
- Increased the damage and velocity of the Hawkeye Zeus Laser, decreased the rate of fire.
- Updated Base Tech for the Fabricator Craft Mike Mission to allow less Refinery placement options.
Increased Torque and Load Bearing Strength for the following wheels:
- GeoCorp Rugged Wheel
- GeoCorp Krusher Wheel
- GeoCorp Workaday Wheel
- GeoCorp Jaws Wheel
- GeoCorp Behemoth Wheel
- GSO Bumper Wheel
- GSO Muddy Dog Wheel
- Hawkeye Big Daddy Wheel
- Hawkeye Warhorse Wheel
Added the new GeoCorp Thresher Block:
- GeoCorp TB Thresher
- Description: The GeoCorp TB Thresher combines a Flail/Grinder with a Collector. It's a great tool for Harvesting and Collecting resources all in one combined Block. The original prototype for this Block was developed by Mr T. Bear, although his blueprint was for a much smaller GSO model. GeoCorp saw the potential and took the project on, beefing the unit up significantly and got it to market first.
- Rarity: Uncommon
- Grade: 2
- Price: BB3912
- Recipe: Titania x 20, Luxian x 10, Rodius x 3, Carbius x 3
Added the new GeoCorp Eagle Heavy Booster:
- GeoCorp Eagle Heavy Booster
- Description: This giant booster has a built in fuel tank. It’s designed to help Techs of the larger persuasion to get over those bumps or hills when they’re struggling under their own weight.
- Rarity: Rare
- Grade: 3
- Price: BB20826
- Recipe: Fuel Injectors x 2, Z4 Explosives x 2, Cyclone Jets x 2, Thermo Jet x 2
Updated Rotation Options for the following Blocks:
- No rotation restrictions:
- Hawkeye Plume Wing
- Venture Long Block
- GSO Solar Panel
- Hawkeye Two Block
- Can only be placed upright:
- GSO Auto Miner
- GeoCorp Refinery
- Hawkeye Refinery
- EXP Plasma Furnace
Multiplayer Tweaks:
- Increased the amount of weapons offered in MP Crate Drops.
- Standardised the pre-build timer to 3 seconds for all MP modes.
- Removed the Kill Cap for Team Deathmatch. It's now based on time instead, just like normal Deathmatch.
Localisation:
- More translations added courtesy of our awesome team of TT Translators.
Known Major Issues:
- Wireless Chargers have stopped working (will be fixed in next update).
- The block outline effect incorrectly appears on blocks when going from campaign to other game modes.
- Switching between game modes may cause the Tech targeting to stop working correctly.
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
- Gauntlet tutorial can sometimes load an already made Tech.
- Low repro crash when attempting Rolling Thunder.
