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UX and controls bugfixes

One more iteration over controls and UX to have build in the polished state before upgrading to 5.6

  • Improved cursor controls on the gamepad.

  • Main menu clicks and input context streamlined before migration to Common UI

  • Back action added on gamepad for main menu.

  • Fix unnecessary blood vfx when unit was shot while in cover.

  • Addional pass on Squad widget.

  • Squad lost all units indication on Squad Widget.

  • Localization fixes (a bunch)

  • Fix autopilot being too wonky, by making it too stiff.

  • Some fixes for in-game editor controls with gamepad.