
* Added an experimental feature system:
You can now in the options menu select "Experimental features" and start testing and make feedbacks for features that will make it or not in the game.
Current experimental features are:
- Cinematic Battle Camera (v2) (very early and rough but we expect to replace the current battle camera with this one when the cameras will be improved and the bugs fixed)
- Save Everywhere (give the possibility to save anywhere on the map but it may break some scripts so we'd like some feedbacks!)
* Fixes and modifications
- Stats rebalancing (Selene is the most impacted character with Defense increased by a a lot and Mag diminished a bit)
- Fixed some conditions issues that could make a quest marker stay after objective completion or quest taken
- Fixed a few crashes
- Fix for Nekaroo race softlock during Chapter II Nekaroo Race event at the farm
- Improved iconification of bonus on items
- Added engagement screen when the game boot
- Fixed some softlock cases on auto cutscenes
- Modified SFX for Potions and Ether
- Improved a few Chapter I cutscenes
- Fixed a few issues with the hair physic system
- Improved collision detection of battle camera (v1)
- Fixed a few depth of field issues during auto cutscenes
- Added XP softcap in the lighthouse based on the main quest progression
- Improved auto cutscenes animations
- Fixed some colliders issues
- *Work in progress* minimap in dungeon system based on the AI navigation system datas (the map is not perfectly accurate yet we are working on it)
- Fixes from the crash reporting service
