Hello everyone, It's been a while. We hope you've all been well. At Midgar, we're excited to unveil our next project Edge of Memories! Edge of Memories is a follow up to Edge of Eternity, but it's set on a different continent, where the nomadic people find themselves fleeing from
Hello everyone,
It's been a while. We hope you've all been well. At Midgar, we're excited to unveil our next project Edge of Memories! Edge of Memories is a follow up to Edge of Eternity, but it's set on a different continent, where the nomadic people find themselves fleeing from the Corrosion (it's also its own story, so it's not a direct sequel, but there are some links to the first game).
In Edge of Memories, the travelling Soul Whisperer Eline goes from villages to village easing the people of their burdens. She is joined by her two companions, Ysoris, her "mentor" (one of those aforementioned links), and Kanta, the shaman prince of a lost tribe. During Eline's journey, she awakens to a mysterious power that may hold the answer to thwarting the oncoming apocalypse.
If you're interested in finding out more about Edge of Memories then head on over to the Steam page and drop us a wishlist. We'd really appreciate your support!
Hello players, Save 65% on Edge of Eternity and 25% off on the other content until 18 September! Face the destiny and embark on an epic journey that will change the fate of Heryon forever…
Hello players,
Save 65% on Edge of Eternity and 25% off on the other content until 18 September!
Face the destiny and embark on an epic journey that will change the fate of Heryon forever…
Hello players, Let's celebrate the Steam Weeklong Deal with this amazing JRPG! Save up to 60% on Edge of Eternity and 25% off on the Artbook, Goodies Pack, OST and the War Nekaroo Skin! The offer ends on the 7th of August at 19:00 CEST. Embark on an epic journey that will change
Hello players,
Let's celebrate the Steam Weeklong Deal with this amazing JRPG! Save up to 60% on Edge of Eternity and 25% off on the Artbook, Goodies Pack, OST and the War Nekaroo Skin!
The offer ends on the 7th of August at 19:00 CEST.
Embark on an epic journey that will change the fate of Heyron forever!
After the last update in April, we are very proud to announce that the New Beginning Update is now available. This update brings a new procedural dungeon and the beginning of the adventure has been revamped. Ascending the Lighthouse Nestled in the heart of the Solna Plain, the Li
After the last update in April, we are very proud to announce that the New Beginning Update is now available. This update brings a new procedural dungeon and the beginning of the adventure has been revamped.
Nestled in the heart of the Solna Plain, the Lighthouse now opens its doors to you. Available from the start of Chapter II, head for the door where a Consort officer will be waiting to start a new chapter in this vast and mysterious edifice. Arm yourself with patience and your best equipment to complete the fifty levels that make up this endless tower...
To help you on your way, random modifiers can make your task easier... or get in the way. Numerous chests containing valuable equipment for the various members of your team litter the tower's fifty floors. It's up to you to decide whether or not to open them, or risk a pack of creatures descending on you in a corridor... Be careful, though: if your team succumbs before beating the next boss, then you'll have to restart your ascent from the last checkpoint boss (e.g., if you die on floor 19, you'll start again on floor 10, but if you die on floor 21, you'll start again on floor 20).
When the guardian, the final boss of each level, is defeated, the level is permanently saved, while the next is unlocked. You will then be given a special amulet to equip in the "Accessory" slot of the "Equipment" menu as a reward. Don't forget to equip your team members with the five unlockable amulets - they'll be a great help to you whether you're climbing the Lighthouse or enjoying the rest of your adventures on the Astryan continent.
We've taken care to create five distinct ambiences, with different biomes of creatures, environments and levels to suit all players. The Lighthouse is freely available from chapter II, so if you are stuck at some point, you can come back anytime later - the world of Heryon has many more treasures to offer!
New Prologue
Over the past three years, we've noticed that onboarding new players to our universe has been a major problem. Whether in terms of design, pacing, storytelling, animations, or its "WTF" feel, the old prologue - Chapter 0 - didn't reflect a fair image of the open-world experience we offer in Edge Of Eternity. Over the past few months, we've decided to completely revamp the beginning of your adventure. The "drama" sequence is now chopped up, broken down and divided into three distinct sequences in the form of nightmarish dreams. As in the previous version, these moments will be fully playable when Daryon and your team fall asleep at key moments in the narrative (more precisely, in Chapters II and III). Overhauling the structure that underpins the experience was no mean feat, but we've come up with a result that we hope will convince you.
A new introduction is now available. For the more curious among you, you can find this new cinematic at the very beginning of the trailer above. All the controls and mechanics of open-world gameplay are now available to you from the very first minutes of play.
A smoother start to your adventure
As part of our drive to make your experience more fluid, we've decided to shorten travel times for several objectives that make up your main quest in Chapters I and II. Many pointless round-trips have been eliminated in the Herelsor Plain and the Solna Plain, to offer you a more comfortable gaming experience until you obtain your mount. Once you've unlocked your mount, don't hesitate to pass through the dandelions scattered around the world to increase your movement speed.
What's Next?
After almost a year of live development on Edge Of Eternity, we need to take a step back from the updates, continue to hear your feedback and bring in new ideas, while continuing to fix the game's many bugs. Nevertheless, we hope to be able to bring you a brand-new world map and loading screens in the coming months.
Thank you for your feedback
Your numerous feedback allow us to constantly improve your journey on Heryon and to offer you the best game possible. Feel free to share your feedback, suggestions and ideas on the Steam forum, the comment area below or more directly on Discord. Your feedback will always be read and taken into consideration by the members of the Eterniteam (Midgar Studio's internal team dedicated to Edge of Eternity).
Hello players, Let's celebrate the Summer Sale with this amazing JRPG! Save up to 60% on Edge of Eternity from 29 June to 13 July. Don't forget to complete your purchase before 19:00 CEST on the 13 July. Embark on an epic journey that will change the fate of Heyron forever!
Hello players,
Let's celebrate the Summer Sale with this amazing JRPG! Save up to 60% on Edge of Eternity from 29 June to 13 July.
Don't forget to complete your purchase before 19:00 CEST on the 13 July.
Embark on an epic journey that will change the fate of Heyron forever!
Hello players, Let's celebrate Publisher Week together! Save up to 60% on Edge of Eternity. Don't forget to complete your purchase before the 27th of April at 19:00.
Hello players,
Let's celebrate Publisher Week together! Save up to 60% on Edge of Eternity.
Don't forget to complete your purchase before the 27th of April at 19:00.
The fourth Community Update is available! It brings both major and minor changes to the User Interface to make the game experience as pleasant as possible. Improvements Weapon and crystal stats are now compared in the corresponding menus . For better readability, selected and uns
The fourth Community Update is available! It brings both major and minor changes to the User Interface to make the game experience as pleasant as possible.
Improvements
Weapon and crystal stats are now compared in the corresponding menus. For better readability, selected and unselected weapons are automatically displayed at their maximum level potential.
Hints to the location of materials for new weapons are now displayed on the recipes at the various crafting tables.
The overall design and feel of the team's energy bar has been updated to be more consistent with the universe.
Patch Note
The project has been updated from Unity 2019.4.2 to Unity 2021.3.21, a performance gain can be noticed
You can now enable auto-battle mod by default in the "Game Settings" tab
Fixed a bug that impacted the minimap display in Herelsor City
Fixed the UI of selling items x10 at merchants
Added signboard Nekaroo animation to all signboards in the Solna Plain
What's Next?
Since last November we have improved, reviewed and corrected many elements through the New Game + and the four Community Updates. The rhythm of the next updates will now be less regular. The next one, scheduled for June, will be a major content-rich update that will renew the game's narrative flow.
We are currently focusing on revamping the Lighthouse dungeon (available during Early Access) and preparing to release all updates on all platforms (consoles included). Although, we are targeting Q3 2023 for a release on all platforms, we hope to be able to announce a precise release date in the coming weeks.
In parallel to these many works, there are many surprises to come. We look forward to sharing them with you!
Thank you for your feedback
Your numerous feedback allow us to constantly improve your journey on Heryon and to offer you the best game possible. Feel free to share your feedback, suggestions and ideas on the Steam forum, the comment area below or more directly on Discord. Your feedback will always be read and taken into consideration by the members of the Eterniteam (Midgar Studio's internal team dedicated to Edge of Eternity).
Hello players, Let’s celebrate Spring with flowery discounts! Grab the chance to play Edge of Eternity with a discount of up to 55% off. Don’t forget to complete your purchase before March 23rd!
Hello players,
Let’s celebrate Spring with flowery discounts! Grab the chance to play Edge of Eternity with a discount of up to 55% off.
Don’t forget to complete your purchase before March 23rd!
As scheduled, the third Community Update is now available! Focusing more on the User Interface, this update brings new bug fixes, improves some elements and offers new features requested by the community. Improvements Buying or selling items in batches of 10 is now possible at al
As scheduled, the third Community Update is now available! Focusing more on the User Interface, this update brings new bug fixes, improves some elements and offers new features requested by the community.
Improvements
Buying or selling items in batches of 10 is now possible at all merchants.
Immersive mode now removes all items from the HUD.
Two tutorials have been created to better guide new players through their journey. They will appear when you first go to the "Tactic" tab or use a "Weather Stone" in exploration.
The mouse cursor has been standardized across all menus and sub-menus.
Patch Note
Fixed a hardlock where you could face the Junkyard boss before meeting Ysoris
Fixed a visual bug in the craft menu
Fixed a visual bug when selecting a character on the "Main" tab
Fixed a visual bug that hid information on the HUD when fighting in controller mode
Fixed a tutorial window that appeared between two loading screens at the beginning of the journey
Added a list to select your game support when a bug is reported
Improved the UI when an equipped weapon is on the list of components needed to craft a new weapon
Improved combat against the Red Widows when defending the refugee village in the Jungle
Teleporting to Inel is now possible for players who have not unlocked the zone teleporter
What's Next?
Next month's fourth Community Update will bring fixes and new features to the overall UI as we continue to improve your gameplay experience.
We're also looking forward to unveiling an upcoming update with more content that will dramatically change the entry point into the adventure.
Thank you for your feedback
Your numerous feedback allow us to constantly improve your journey on Heryon and to offer you the best game possible. Feel free to share your feedback, suggestions and ideas on the Steam forum, the comment area below or more directly on Discord. Your feedback will always be read and taken into consideration by the members of the Eterniteam (Midgar Studio's internal team dedicated to Edge of Eternity).
For this second Community Update, we have continued to focus on Quality of Life features. Improvements The final boss is now easier to defeat, his health points have been decreased New icons have appeared in the "Inventory" menu New weather conditions are now available from the W
For this second Community Update, we have continued to focus on Quality of Life features.
Improvements
The final boss is now easier to defeat, his health points have been decreased
New icons have appeared in the "Inventory" menu
New weather conditions are now available from the Weather Stones: Sandstorm, Light rain and
Heavy rain
Hunting boards have been visually improved
Patch Note
Final dungeon enemies have been rebalanced
Corroded Spawn in the Clockwork Field have less hit points
A puzzle has been removed from your journey through the Crelk Forest
The description of the "Haste" stat in the "Characters" menu has been revamped
The term "Heyr" now replaces the term "Gold" at vendors
You can now indicate if your game is up to date when you report a bug in game
Your party of companions will have their energy restored when the party falls asleep during events in Olphara Pass
Quests in Solna Plain that require a Nekaroo are now unavailable until you obtain your trusty steed
Auto-Battle mode can now be toggled on and off during the Red Widows' assault on the Jungle Refugee Village
Teleportation to Inel from Olphara Pass has been disabled to prevent softlocks
Ysoris' "Crippling Sweep" skill removes magic defense from enemies instead of giving it
The number of prey has been increased to make it easier to complete the various hunting contracts in Tyr-Caelum
What's Next?
The third Community Update scheduled for next month will bring many changes to the User Interface, new bug fixes and new features.
We are currently working on improving the start of your adventure. We look forward to telling you more about this in the coming weeks.
Thank you for your feedback
Your numerous feedback allow us to constantly improve your journey on Heryon and to offer you the best game possible. Feel free to share your feedback, suggestions and ideas on the Steam forum, the comment area below or more directly on Discord. Your feedback will always be read and taken into consideration by the members of the Eterniteam (Midgar Studio's internal team dedicated to Edge of Eternity).
We uploaded a patch by mistake three hours ago, the real hotfix is available since a few minutes. We apologize for the inconvenience. It is once again possible to craft resources at the consumable and resource crafting table After opening the "Quests", "Crystal" and "Characters"
We uploaded a patch by mistake three hours ago, the real hotfix is available since a few minutes. We apologize for the inconvenience.
It is once again possible to craft resources at the consumable and resource crafting table
After opening the "Quests", "Crystal" and "Characters" menus with the "J", "C" and "P" keys, press the keys again to close these menus
For this first Community Update we wanted to improve the ergonomy and the general accessibility of the game . Several elements of Quality of Life have been revamped, many bugs have been fixed and new features have been added! Improvements The resources for crafting new weapons no
For this first Community Update we wanted to improve the ergonomy and the general accessibility of the game. Several elements of Quality of Life have been revamped, many bugs have been fixed and new features have been added!
Improvements
The resources for crafting new weapons now appear in a new dedicated sub-menu called "Resource". Here you will find all the materials you need to craft new weapons from the different workshops in the open world. For more convenience and accessibility, all resources can be filtered by category.
The old HUD icon for calling your mount Nekaroo has been redesigned from scratch to better match the interface aesthetic.
You can now double-click on quests in the quest menu to follow them directly instead of selecting them and clicking "Start Following".
The animation and VFX of the dandelions are disabled when you are on foot and will re-enable when you are on Nekaroo's back in the open world. While waiting for a dedicated tutorial that will come later, our intention is to make you understand that crossing them will only make your mount gain speed (which by the way is very fond of it!).
Press the "J", "C" and "P" keys on your keyboard to display the "Quest", "Crystal" and "Equipment" menus respectively. If you are playing with a controller, use the up, down and right arrow keys to display these two sub-menus.
Patch Note
The softlock of the tutorial in the Inel chest has been fixed
Various localization corrections in all languages
It is no longer possible to have Zandra in your party once you arrive in Inel
Changed the description of the quest "The Resurgent" which was spoiling the plot
The term "Restart" replaces "Restart the fight" during the puzzle phases
When the characters in the "Main" tab are changed, the "Tactic" tab will update without leaving the menu
The "N" key will no longer appear to activate the auto-battle mode when playing with the controller
The quest "Taint & Honor" now ends after the siege of Tyr-Caelum
Added a box "Is your game updated?" when sending a bug report through the pause menu
Added multiple invisible walls in the open world to avoid softlock
Fixed the bug that prevented the display of the Nintendo controller keys on the HUD
Fixed the bug that placed the main quest at the bottom of the quest list in Chapter II
Fixed the problem that prevented access to the "Equipment" menu
Fixed a UI window that remained in-game after closing the "Character" menu
Removed duplicate quest area in "The Resurgent" quest
What's Next?
The second update focused on Quality of Life is scheduled to be released next month and will bring new global improvements. Coming soon: a rebalancing of the final boss, a reworked UI, new icons in the menus, improved weather stones, improved save/load menu and many bug fixes.
Thank you for your feedback
Your numerous feedback allow us to constantly improve your journey on Heryon and to offer you the best game possible. Feel free to share your feedback, suggestions and ideas on the Steam forum, the comment area below or more directly on Discord. Your feedback will always be read and taken into consideration by the members of the Eterniteam (Midgar Studio's internal team dedicated to Edge of Eternity).
New Game+ hotfix The softlock that prevents you from going beyond the Inel area in New Game+ mode has been fixed. As a result, the "Useless Bauble" item is no longer needed to craft the Orokko trap and thus leave this area. Improved localization in several languages Note: the nex
New Game+ hotfix
The softlock that prevents you from going beyond the Inel area in New Game+ mode has been fixed. As a result, the "Useless Bauble" item is no longer needed to craft the Orokko trap and thus leave this area.
Improved localization in several languages
Note: the next patch of improvements and fixes to the overall experience is still scheduled for release early next month
New Game + This time it's the right one! After several weeks of development, iteration and testing, we are pleased to announce that the New Game + update is now available. Begin your journey directly on the shores of Inel with your equipment, level, crystals, skills and spells .
New Game +
This time it's the right one! After several weeks of development, iteration and testing, we are pleased to announce that the New Game + update is now available.
Begin your journey directly on the shores of Inel with your equipment, level, crystals, skills and spells. Enhance this adventure by activating the Mirrored World, which gives the environments a fresh look. Take a step back with the Big Head Mode, which will put a smile on your face when the going gets tough...
This update includes two new features: Weather Stones and Auto Battle mode.
21 weather stones have found a home on the soil of the Astryan continent. Meet them and choose between Clear, Heavy Snow, Heavy Rain and Fog weather to master enemy weaknesses on the battlefield.
A map is available to help you find them:
Ever dreamed of putting down the controller or keyboard and letting your computer fight for you? Now you can with Auto Battle mode! Combine this feature with the battle speed for fast and smart battles throughout your progression, whether it's against the simplest of Heryon's creatures or the most imposing of bosses (not recommended though...). You can activate this feature at will during each fight.
What's next ?
In parallel to the development of our unannounced project we have created a new team dedicated to the monitoring, maintenance and development of Edge of Eternity. We are currently working on a number of "Quality of Life" patches for the next few months. These patches will improve the overall player experience, fix long-broken elements, development errors, unfinished features, or stubborn bugs. We'd like to offer these patches in dribs and drabs, with one update per month, to ensure an optimized and polished experience.
New playable content is currently being considered. Unfortunately, the various remaining additions announced in the roadmap have been pushed back to 2023.
Patch Note
Update Content
Auto-battle
New Game +
Content transferred from the previous game:
- the level of the characters
- the equipment
- crystals
- skins
- unlocked crafting recipes
- unlocked dishes
- The game starts at Inel.
- Enemies are more powerful.
Different modes can be activated and deactivated at will:
- big heads mode
- mirror mode
You can change the weather with Weather Stones which are scattered around the world.
Fix:
Many players' progress was blocked in the Vanguard generator room in Chapter 5. If you have completed all three battles and destroyed all three generators but the door still won't open, dash the switches to activate them manually.
As always, we will continue to hear your feedback to improve the game. Feel free to reach us on Discord, on Steam's forum or by email at [email protected].
https://store.steampowered.com/app/269190/Edge_Of_Eternity/ You can also follow Edge Of Eternity on Twitter & Facebook to stay up to date on the game.
Two weeks ago we announced that the New Game + update would be available this wednesday, October 26th. Due to various technical issues and our desire to offer you an optimal and refreshing game experience, we preferred to postpone the release of this free update to November 9th.
Two weeks ago we announced that the New Game + update would be available this wednesday, October 26th. Due to various technical issues and our desire to offer you an optimal and refreshing game experience, we preferred to postpone the release of this free update to November 9th. We apologize for the inconvenience, see you in two weeks!
The news of October 10th has been deleted for a better clarification, its content was the following:
In this new mode you will be able to explore the world of Heryon in a completely new way. Your weapons and progressions are saved for a new adventure starting directly on the shores of Inel. Although the overall difficulty of the enemies has been increased, you will be able to activate two modifiers at will during your game:
The Mirror World
The Big Head mode
We've also scattered numerous steles throughout the open world so you can change the weather to your liking.
To conclude, this update brings a new feature that the community has been waiting for over the years: the auto-battle mode. Let your computer fight for you. Combine it with gear shifting to smooth out the overall experience.
Приятно, когда за разработку берутся геймеры и делают, что называется, проект для своих. Но как показывает практика, одного творческого запала недостаточно, чтобы получился действительно качественный продукт. Так и вышло с Edge of Eternity , игрой в духе JRPG от французской компа
Приятно, когда за разработку берутся геймеры и делают, что называется, проект для своих. Но как показывает практика, одного творческого запала недостаточно, чтобы получился действительно качественный продукт. Так и вышло с Edge of Eternity, игрой в духе JRPG от французской компании Midgar Studio из пятнадцати человек. Она находилась в разработке семь лет и активно освещалась в прессе. Что же пошло не так?
Becoming a hero and saving the world has never been easy. Gather your team, explore the fantasy lands, and get stronger! 💪 Enjoy this special JRPG sale with Edge of Eternity up to 45% off until 03/21! 🐈
Becoming a hero and saving the world has never been easy. Gather your team, explore the fantasy lands, and get stronger! 💪
Enjoy this special JRPG sale with Edge of Eternity up to 45% off until 03/21! 🐈