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Update 0.3.97a

Changes

  • Added 18 or so encounters

  • Changed many encounters to automatically trigger when moving into the relevant grid.

  • Changed some encounters to be able to be re-triggered.

  • Some encounters give experience points.

  • Added some more functionality in the secret rendering mode. Technically more playable but still very user-unfriendly.

    • Added signpost rendering

    • Added stalactite/stalagmite rendering

    • Added generic mob placeholder "copper man".

Known Issues

  • No mob differentiation in secret rendering mode.

  • No item rendering in secret rendering mode.

  • No building/spire wall rendering in secret rendering mode.