
Hey everybody!
After a long hiatus, I'm back at full speed to resume work on the game—with plenty of improvements and new content hopefully on the horizon.
Kicking things off with this update: a long-requested feature—proper UI icons for keyboard, PS4, and Xbox controllers!
But that's not all. I also took the opportunity to improve the UI more broadly, making a number of small tweaks, such as adjusting font sizes, along with some more significant enhancements:
The main menu has received a general overhaul:
- A new footer now displays contextual commands for each screen.
- Player attribute information is better organized, making more efficient use of space.
- Buttons and input fields now provide clearer feedback.
- The missions screen has been redesigned with a fresh new layout.
- The options screen is now divided into categories for easier navigation, instead of everything being lumped together.
On the gameplay side, you can now:
- Zoom the camera in and out using the mouse scroll wheel.
- Invert the camera’s Y-axis.
This is just the first of many updates coming your way. Expect new content and plenty more improvements soon!
Development is alive and well—and it’s only getting better. 🙂





