Hey everyone!
Since we dropped the demo for Sporeborn Dark, we’ve been hard at work preparing and polishing the game. New dev log #13 consists of a significant number of improvements and bug fixes, such as new textures, animations, balance tweaks and more.
Big changes:
- Added a bunch of new floor textures to make the levels look more interesting
- Added a new monster: a spider that shoots tentacles
- Added shotgun animations
- Improved the reduction of visibility when fear increases
- Polished up some of the character and monster animations
- Improved the game’s balance
Smaller changes:
- fixed disappearing cursor when the monster kills the character
- fixed a bug with the game launch where sometimes the "Press any button" message didn’t appear, resulting in a black screen
- the spider now pushes furniture with less ease
- fixed monster revival issue after shotgun shot