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Dev logs #13 - development after the demo

Hey everyone!

Since we dropped the demo for Sporeborn Dark, we’ve been hard at work preparing and polishing the game. New dev log #13 consists of a significant number of improvements and bug fixes, such as new textures, animations, balance tweaks and more.

Big changes:

  • Added a bunch of new floor textures to make the levels look more interesting
  • Added a new monster: a spider that shoots tentacles
  • Added shotgun animations
  • Improved the reduction of visibility when fear increases
  • Polished up some of the character and monster animations
  • Improved the game’s balance

Smaller changes:

  • fixed disappearing cursor when the monster kills the character
  • fixed a bug with the game launch where sometimes the "Press any button" message didn’t appear, resulting in a black screen
  • the spider now pushes furniture with less ease
  • fixed monster revival issue after shotgun shot