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Zigfrak 1.5.3 (Test) turns that frown upside-down

The test branch has been updated to Zigfrak 1.5.3.

This is a followup to yesterday's mega-patch on the test branch, and attempts to address several player-reported issues which were preventing early campaign completion.

Zigfrak is a game with a lot of randomness in it; no two playthroughs quite the same. Testing all the possibilities is a challenge for us. Thanks for your help and patience during this final shakedown.

Fixes for issues:

- Auto-jump not working for some players on certain missions.
- Defense platforms sometimes not spawning during tutorial.
- Loss of camera focus during opening gun sequence.
- Fixed potential null reference crash during opening tutorial.

Please report back.

For good measure, here was yesterday's announcement:

http://steamcommunity.com/games/zigfrak/announcements/detail/653414355536317418