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Demo is here!

I'm happy to announce the release of the demo.

There were a lot of details to take care of.

This is a quick recap:

Thing added:

  • Description of powers when you hover

  • Autosaves

  • Working Audio Options

  • Gameplay options (autosave frequency, zoom toggle, shop animations)

  • Resizable Keybinding depending on aspect ratios

  • TAB brings up a list of keys

  • implemented "Shockwave" power

  • added "live" Field of View option

  • Zooming in and out in map view

  • "QuickStart" option just for the demo

  • Corrected stretching textures in starting level with triplanar shading (more to come)

  • Added arrows indicating items on higher or lower floors for spaceship level 2 (more to come)

  • Brief explanation of map when entering the first planet mission.

Fixes:

  • Menu "Continue" item could be clicked repeatedly causing it to restart the teleport each time

  • muzzle flashes where wrong when changing FoV, and when zooming in.

  • fixed the sequence of missions being different in different aspect ratios (Now they are always the same, regardless of aspect ratio)

  • fixed inconsistencies at the start between game difficulties when hovering

  • Fixed tile near the starting waterfall where you could see behind and even jump out of the level.

  • Fixed image of newfound powers not showing albeit you had it and could use it.

  • Corrected lingering panel on galactic map in 21/9

  • Fixed cargo in second mission being picked up in completely unrelated places. (wrong BoxCollider)

  • Fixed weapons that were reloading without showing the down movement.

  • Fixed saves in generators level that were reloading with no enemies, making it impossible to progress.

  • Fixed image backgrounds that were too bright on pc.

  • Fixed Castle gates not showing which key was required.

  • Fixed hornet rifle not changing color when upgrading to a different one.

  • Fixed description not appearing when picking up certain objects.

  • Corrected objective in first level from "reach the next area" to "reach the main base".

  • Other minor fixes.

Please note: right now only the English language is available.

The game is optimised for 16/9, other aspect ratios are supported but they are still a work in progress. (if you use a different aspect ratio and find something that should be fixed don't hesitate to get in touch)

Make sure your computer meets the basic configuration.