- "Disable upgrades" challenge on Ice Map now works as intended
- Fixed memory leaks - the issue was tied to an external plugin we're using to optimise the game's performance. I've applied fixes, but we'll continue to monitor if more issues will arise
- Optimised the game by introducting pooling systems to various vfx and enemies spawns. There's still more that we can do in the future
- Nerfed statues upgrades - they were simply much more powerful than anything else
- Game is now going to be progressively more difficult past wave 30
- News and updates
- Slime Siege
- 1.2.0 - March 28
1.2.0 - March 28
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 13883517 · public branch
Steam updated · First observed