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Material update!

Dear Ardarians,

MATERIAL UPDATE

We just released the 0.1.0 version of the base building prototype on Steam!
You can see the update in action on youtube, right here -> https://youtube.com/shorts/ZIDB0w075NM
Ardaria Prototype is a base building tool which let you create a house of any shape and any size + decorate it with 300+ props and 40 materials.

What you must know about this update:
added 40 materials for procedural walls, floors and roofs, you can all find them in the material tab of the inventory
smart align system and drag&drop components on the map, build anything faster
crash system report so we know when you have a problem
a timelapse mode to render nice videos of the best community creations

Due to the addition of the crash report tool, the update size is around 800MB.

And some smaller features:
a new type of wall cut: the arch
toggle coordinates text helper with L
Procedural pillars can be placed anywhere on the plot, no need for beams anymore
echap will now let you close the inventory and menu
save character orientation
free build camera will keep character orientation when enabled
you can delete a saved game

Additionally, we fixed some issues:
roof pattern now follow the underlying mesh slope
some pivot fixes on some meshes
the game now launches in "medium" quality by default
AZERTY support
lowered the birds
fixed orientation of doors
save corruption issues when new elements won't be saved in the build

We believe the base building system is now ready to be used at it's full potential, we still can't find the limit of the engine regarding the amount of meshes you can spawn and the size of the build you can make.
Here is a video of the biggest build we made, it's a fortress on 15,000 square meter.

The future update will be focused on fighting hordes of ennemy, and to crush them in a cloud of blood.
Stay tuned Ardarians !

JB