-Fixed axe range being to high
-Fixed Level 2 left path enemy clipping
-Fixed pickup overlay issue not disappearing and not fading out properly on levels
-Tweaked flying enemy AI, They will no longer, clump together and will no longer hover above the player and stay at a distance additionally they have a new SFX when shooting at the player
- News and updates
- Conviction
- 31.03.26 Patch Notes