
Demo has been updated!
Thanks to player feedback, the newest version now has some major changes:
Enemy fire rates have been increased to provide more challenge.
Gamepad support completely revamped for better control!
Deon's ability and fire rate has been adjusted for balancing.
Lar's slowmo ability now increases his fire-rate as well.
Score staling starts decreasing max score per enemy by a slower rate.
Bosses "Time Bonus" now decreases at a more competitive rate.
Shield Enemy has a more obvious weakspot.
Boss battles have their speed increased at early stages.
And some minor bug fixes.