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Update 0.4.4

- Significant performance optimizations to script systems; performance outside loaded scenes improved by ~30–35%

- Improved eye adaptation post-processing behavior

- Added a separate 60 FPS and 75 FPS frame limiters

- Fixed issues with jumping at frame rates above 70 FPS

- Increased dialogue text size for screen resolutions below 1080p

- Fixed Matvey getting stuck in a side quest on the Selo (3) level

- Fixed numerous minor issues on early levels

- Fixed a rare bug causing phantom items to appear on screen

- Pickups dropped by enemies no longer fall through the floor

- Fixed a bug where the block would get stuck when attacking with fists while holding the RMB

- Player can no longer use trigger buttons while healing

- Minor fixes and improvements on levels; some models replaced with newer versions.

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