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Demo Update - v0.15

Summary

I thought the last update would be the last before beta, but plans may be changing slightly. I'll keep you informed about what's going on when I have plans finalized. There's still spots left for the beta, and if you sign up soon, you'll be guaranteed a spot! You can sign up here: https://heroessuck.com/newsletter/

These patch notes may be short, but there's so much more behind the scenes that I'm not adding to these notes, and I can't wait for you to be able to experience all that the game has to offer.

Features

  • Pause menu during battle. Finally.
  • Improved UI during battle.
  • Improved feedback form. Now you can choose to send your save file and/or screenshot with your report.
  • Cutscene text reveal speed setting.

Changes

  • Challenge mode has been crunched down from 10 total stages to 5. This reduces a bit of tedium, and gives it a more challenging difficulty curve.

Balancing

  • Loot chest rebalancing. Overall reducing the amount of gold and knowledge, but adding some gears.

Bug fixes

  • Fixed a condition where certain ability slots could no longer be used during battle.
  • Fixed some conditions where you could click through traps and trigger other events with the same click.
  • Fixed some terrain and camera issues.
  • General UI fixes, optimizations, and layering fixes.

Thank You

I just want to thank you for your time and support. I hope you enjoy playing Heroes Suck.

Thanks for playing!
Kalradia