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Update Notes for 28 Sept.

Bugs:

- Adjusted some of the sounds
- Added a Cooldown on an elevator to next lvl's so that it doesnt send you there straight away if you stand in the middle of the room

Optimization:

- Some unnecesary Particles were removed to save on the performance
- Changed the way of how the floor and rooms are spawned to not cause any issues
- Fixed the enemies trying to set the healthbar they don't have

Overall the game should no longer occasionally crash but i'll tell you if something changes.