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v1.0.10

> Fixed issue with delivery store stocks being too low and restock time being disproportionately high, leading to construction softlock

> Corpses are less annoying to inspect

> Fired staff are forcibly removed from the site at the end of the day

> departure shuttle bus no longer spawns for fired staff, to avoid the issue with infinite bus spawning

> Optimised audio system with lazy sound sources, and sound object pooling

> Nuggets regularly take mugshots

> Fixed bug where containment breach message wouldn't disappear

> Fixed bug with duplicate containment breach messages

> Revised containment procedure handbook tutorial

> Fixed issue with slow loading with many generated floors