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v0.1.9

> Translated settings

> Modified classic scenario starting items

> improved navigation notifications

> rewrote tutorials

> Adjusted sorting order of ghost wall and floor objects

> Fixed price of razorwire

> Added easy way to fire staff via new "fire Staff" menu

> Fixed store page navigation bug

> Fixed visual issues with nugget mugshots

> Fixed issue with research tree nodes being unlocked too early

> Fixed issue with ceilings being built even if not supported properly

> Fixed squished UI on custom haul modal

> Fixed memory error when loading save whilst pathing calculation process was running

> Nuggets will try to unstuck themselves from glitched jobs after 10 ticks of being stuck

> Added event for anomalies being assigned containment cell

> Storage regions now accept all items by default