Updates
Character Design:
- Created new Stay Close proximity boundary design that is easier to look through with a scoped sniper
- Blocked ability to get on top of rocks in Forgotten Tracks
- Made deer crouch walk faster on Stay Close game mode
Level Design:
Forgotten Tracks:
- Redesigned the bushes to be less overbearing and more in concentrated glob-like cluster groupings
- Added a trail system to Forgotten Tracks sprinkled with hidden easter eggs
Mini Meadows:
- Filled in areas where hunter could camp with no bush coverage
- Added the ability to walk into the pond
- Added better night time sounds on mini meadows night map
Tiny Garden:
- Updated river material
- Added water footstep sounds
- Added river sound
- Patched giant hole in the ground
Misc.:
- Made grocery store map rotation more common
- Added bullet particle effects to all environment surfaces in the game
Patches
Stay Close:
- Fixed issue with stay close proximity boundary letting deer stand outside it and still score points
- Fixed issue with the stay close hunter compass icon not working for the host
Imposter Hunt:
- Fixed deer getting stuck in the river in Tiny Gardens Imposter Hunt
General:
- Fixed issue with bullets not working when firing near certain objects due to a large invisible collision (Like when shooting through an undercover area)
