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Game update 23/06/2024 - Version 0.4.0
New Content
- Randomized level layouts implemented for all maps.
- Update of the engine version to Unreal Engine version 5.4.2
Improvements
- Stamina: Permanent sprint duration increased from 40 to 60 seconds.
- Stamina: Recovery speed has been greatly increased.
- Stamina: Recovery is dependent on whether you are standing or walking.
- Visibility of footprints slightly improved on Medium difficulty near ritual sites.
- Visibility range of the night vision device has been improved.
- Slightly increased intensity of the cameraman's flashlight.
- Teleport points of the witch and players adjusted.
- Duration in which night falls has been slightly shortened.
- Intensity of the glow has been reduced for ritual sites and for the fire jumpscare.
- Forgotten Village map: Only the mine needs to be unlocked, all other doors are open per default
- Forgotten Village map: Locations in the UI are updated more accurately.
- Forgotten Village map: Reworked Indoor sound triggers of the mine for more accurate sounds.
- Several smaller improvements.
Bugfixes
- AI: The demon was still walking after moving out of the light cone of the flashlight.
- AI: Demon defined a player as a target even though he was already knocked out.
- AI: Demon did not move for a few seconds immediately after being freed from the cage.
- Some hiding places of the demons were not set correctly.
- A few points for the water reservoirs were placed incorrectly.
- Fixed an edge case where the demon could land outside the navigation area when jumping towards the player.
- Forgotten Village map: Indoor sound was not triggering correctly at the starting point for the host or in singleplayer mode.
- Fixed a bug for the client where the sound of the stone circle puzzle did not stop correctly when the rotation was stopped.
- Fixed spider webs being displayed too bright when not lit.
- Fixed a few sound effects that were placed twice in the same place.