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Mage Mayhem 3.0

RELEASE NOTES

Game Modes

General Changes

  • Stats have been reworked, adjustments to values have been made along with adding more stat points for each category.
  • Runes a new upgrade category, causing abilities to act in new ways, such as applying burn, frost, duplicating, shooting homing missiles, and more.
  • Headshots and all corresponding upgrades have been removed
  • ~5 new upgrades for grabbing objects
  • Chests only show you abilities you own

Survival

  • New(old but re-added) game mode where you fight endless waves of enemies that spawn around you

Assault

  • Added in new procedurally generated levels to Assault for the Gothic and Cave biomes
  • Added a minimap, indicating where to go for the next level and highlighting enemies and chests

General

  • New UI for the lobby
  • Enemies now have healthbars
  • Changed crosshair
  • Minor color scheme adjustments
  • Survival is the default game mode for PvE
  • Other various nerfs and adjustments