Hello everyone. I wanted to share some updates on the development of the game and some exciting news.
DEMO live in OCTOBER:
A new demo will go live next month. I can't wait for you all to check it out.
If you had a chance to play the first demo last year, I think you will be pleasantly surprised at how things have developed. I listened to your feedback and changed a lot of things, especially the decoration system and controls, which was a bit clunky at the time. For the demo, 4 of the 10 food rhythm/decoration mini-games will be available for you to try, and some of the furniture and painting options will be unlocked. This DEMO requires mouse control. Steamdeck and controller support are on the roadmap but not yet developed. Please bear in mind that I'm making the game on my own, so things are moving slowly... but steadily!
INDIE DEV DAY BARCELONA:
I will be at Indie Dev Day in Barcelona with the demo from the 27th to the 29th of September, so if you are visiting you get the chance to play before it goes live on Steam! + Please come say hi!
THE PUBLISHER / CONSOLE RELEASE SITUATION:
On a less happy note, the game's former publisher and I parted ways in June. This means that the previously announced ports for all other platforms (Mobile, Switch, XBOX, PS) are currently on hold.
It makes me extremely sad to communicate this but I wanted you to be aware of the current situation. Please know that I will be looking for a new suitable partner to help me realise these versions!
This situation has also affected development times as I have had to deal with *that* on a personal and professional level and now have a slightly higher workload. I humbly ask for your patience while I finish the game and sort things out. I'm working very hard on Nom Nom!🥺
💖 Thank you for sticking around! Please come back next month, I'd love to hear your feedback on the new demo! 💖
