- Added illumina wisp (a new passive light source)
Available at Brook Spring, upgrades from the basic lightspell. Can be enhanced twice.
- Added very simple pathfinding to party member AI that should help them prevent getting stuck
- Improved knockback behaviour
- Parrying contact damage from enemies will mini-stun them
- Stunned enemies don't deal contact damage anymore (Which means dashing into enemies with a heavy attack is now safer)
- Added a new NPC to the style shop in Kan-Kerth that can visually transform you into different characters
If you start a new game after changing your appearance, you will keep your transformed look (think of it as kind of a... new game plus feature?)
Including the normal human look, there are 5 appearances in total so far (one can be unlocked very late into the game)
- Roviria can now join the party as a guest in Act 2
- Enter/left thumbstick (fast-skip dialogue) now also speeds up cutscenes
- Added two portraits for Togerth
- Added sounds to spike traps
- News and updates
- Indemon Tales
- Indemon Tales 1.28