V0.1.3 Changes:
Overall:
- Taco Tom has been reworked.
- Fixed the visual issue with The Woods.
- Fixed the visual issue with The Metro.
Stardrop:
- Hurtbox and Collision Box have been adjusted.
- Weight has been changed from 0.9 to 1.1.
- Passive Pogo Hitbox position has been adjusted.
- You can now gain your double jump back after landing a Pogo.
- Stardrop's fastfalling window has been adjusted.
- Stardrop can no longer fastfall during the startup of Down Air.
- Down Air no longer changes your hurtbox.
- Down Air has a bigger Hitbox.
- Down Air's Multi-hits now do 2 Damage and send toward Stardrop.
- Down Air's Multi-hit Base Knockback has been increased by 4.
- Down Air's Final Hit Damage has been increased by 1.
- Down Air now doesn't change ending lag depending on if the attack is hit.
- Down Air's attack speed has been slightly reworked. The startup and endlag remain the same.
- Stardrop can no longer fastfall during the startup of Forward Air.
- Forward Air's Melee Hitbox now has a 65 degree angle.
- Forward Air's Projectile Hitbox now has a 70 degree angle.
- Forward Air's Projectile Knockback Scaling has been decreased by 0.4.
- Forward Air's Projectile Damage has been lowered by 4.
- Forward Air can now be reversed.
- Forward Air's backwards momentum has been reduced.
- Fixed an issue with Forward Air's Cooldown.
- Forward Air's Cooldown has been lowered by 60 frames.
- Down Special sets Stardrop's vertical speed to 0 at the beginning of the attack to prevent accidental fast falls.
- Forward Special has been reworked.
Jacket:
- Lowered Jab 1 Hitstun.
- Forward Tilt reworked.
- Reworked his Cross Attack. (Note: It isn't complete.)
