Cross Impact

Team Impact · Larsonsoft

Released
Dec 29, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Version 0.5.0 is Here! - We're Halfway There

    Before we dive into the patch notes, we wanted to take a moment to thank you all and share a quick message from Dallen and the team. " Hey everyone! Jumbo Josh and version 0.5.0 are finally here! There are a few things we didn’t quite get across the finish line in time, but we’re

  2. Developer post

    The 2025 Blog Post

    It’s been a while since our last update—November, when Mort the Chicken made his big debut. We want to start by apologizing for the gap in communication. Balancing development and public updates as a small indie team has been a challenge, especially with the hurdles we’ve faced r

  3. Developer post

    NAIR Block joins Cross Impact's Roster!

    NAIR Block Joins Cross Impact as the 11th Playable Character! Introducing NAIR Block, a free additional character created during the developers' free time. Special thanks to Teridax for making this official crossover possible!

  4. Developer post

    Steam Workshop [BETA] is Here!

    🔥 Cross Impact Workshop Support is Here! (v0.3.4) 🔥 We're excited to announce that Workshop Support is officially live in version 0.3.4 of Cross Impact! 🛠️ Get creative and start making your own characters today. To help you get started, follow our guide here . You can also pl

  5. Developer post

    Cross Impact is now FREE!

    After months of work, Cross Impact's V0.3.2 update is now live! This update includes our newest playable character, Fark, along with making the game free for everybody. For more information, please check out our Late July 2024 Blog Post!

  6. Developer post

    Fark joins Cross Impact's Roster! + End of July 2024 Blog Post

    Hey Cross Impact Community, It's been a while since our last update, and we know some of you might not have been keeping up with all the developments. We're thrilled to bring you the first of our "new content in short but impactful bursts" to keep everyone in the loop and excited

  7. Developer post

    V1's Release & V0.3.0

    After over a year in development, V1 from ULTRAKILL is now fully playable in Cross Impact for free! V1 is now available alongside V0.3.0, which fixes bugs, improves performance, and replaces old animations. A full changelog will be posted later.

  8. Developer post

    Cross Impact has Merchandise!

    Cross Impact now has an official merchandise store! We have official T-Shirts, Stickers, and Necklaces! 👕 All funds go DIRECTLY into Cross Impact's Future Development! Use Code " CROSS " for 10% off until 4/22/24! 💸

  9. Developer post

    Patch Notes for V0.2.6

    V0.2.6 Changes: Overall: - The Menus have been overhauled. - Hit VFX have been touched up. - Up Specials can now be wall jump-cancelled. Ortheo: - Adjusted offset on Forward Tilt animation. - Adjusted offset on Up Tilt animation. - Adjusted offset on Down Tilt animation. - Adjust

  10. Developer post

    Patch Notes for V0.2.5

    V0.2.5 Changes: Overall: - Fixed bug preventing Arcade Mode from progressing. - Fixed bug where Volleyball Mode online would kick you to a local CSS.

  11. Developer post

    Jay Eazy Assist Reveal & Release + Patch Notes for V0.2.4

    V0.2.4 Changes: Overall: - Added Walled Variant of My World. - Added Jay Eazy Assist. - King Paublo has been resprited. - Match Modifier & Volleyball Mode added to Online! Ortheo: - Run Speed has been increased. (7 -> 8) - Dash Speed has been increased. (8 -> 9) - Short

  12. Developer post

    Patch Notes for V0.2.3

    V0.2.3 Changes: Overall: - Fixed bug causing crash online on Pizzascape in specific scenarios. Pal: - Back Air, Down Tilt, Forward Air, Forward Tilt, Neutral Air, and Up Air's hitboxes have been adjusted. Stardrop: - Up Air's timing has been adjusted.

  13. Developer post

    Pal Resprite's Release - Patch Notes for V0.2.2

    V0.2.2 ("The Pal Update") Changes: Pal: - Pal has been entirely resprited! Resprite done entirely by Josendark & StreamYu ! Along with this, every move has been slightly altered. Some Notes: Pal has a new passive ability. Pal's attacks universally have the least amount of end

  14. Developer post

    Patch Notes for V0.2.1

    V0.2.1 Changes: Overall: - Our new shield system has gone live. We are still experimenting with this. - Assist palette bug has been fixed. - Neo-Yamato (Butterflies) Stage has officially been added! - You now lose meter on knock-out. Alex: - New Backer skins have been added. - An

  15. Developer post

    Patch Notes for V0.2.0

    V0.2.0 is a mini-update which Fixes Bugs, Adds QoL Features, Makes Mac & Windows Versions Compatible Online, and Has Enabled Steam Remote Play. We also updated the loading art to reflect the recently released, Cowboy. Thank you all so much for your support so far. Until this

  16. Developer post

    Cowboy's Release + Patch Notes for V0.1.9

    V0.1.9 Changes: Overall: - Fixed bug causing certain stages to be locked from Random. - Fixed bug where Pizzascape wouldn't allow you to walljump on right side. Ortheo: - Neutral Special has much more endlag & no longer locks. Pal: - Lumba changes have been reverted. Toree: -

  17. Developer post

    Patch Notes for V0.1.8

    V0.1.8 Changes: Overall: - Fixed bug causing desyncs on projectiles & magnet boxes. - All songs have been decompressed. - Pizzascape & Layer 2 collision issues have been fixed. Ortheo: - Forward Tilt's Knockback Scaling has been increased by 0.2. - Forward Special can now

  18. Developer post

    Patch Notes for V0.1.7

    V0.1.7 Changes: Overall: - Hitlag Multiplier has been decreased by 15% - Pizzascape is now playable! - New Achievements have been added! - Can now select any character on Tutorial,

  19. Developer post

    Patch Notes for V0.1.6

    V0.1.6 Changes: Overall: - Hitstun Multiplier has been decreased by 75% - Hitlag Multiplier has been increased by 15% - DI Angle has been increased by 8. - Fixed bug where not selecting your character would desync. - Fixed Puss In Boots Desync Bug. Alex: - Forward Tilt has been r

  20. Developer post

    Patch Notes for V0.1.5

    V0.1.5 Changes: Overall: - Added Entity Outline toggle for Droppables & Assist. - Compressed previously uncompressed music to lower game's file size. - Added "Damage CPU" Training Mode Option. Only allows you to add damage at the moment, but we plan on expanding this. Pal: -