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Small patch: 2.3.0.0.3

Changelog

  • Added "mountable turret" buyable item for Flatline (can be used by modders)
  • Updated the 50cal model to be animated when firing
  • Updated the door in ce_laststop_08 non solid (when it blows up)
  • Updated ce_laststop_09, fixed the elevator button refusing to fire the function
  • Fixed map achievements not working (for real this time, also known as map_achievement_fix_final_fix)
  • Fixed where if the player got revived in Flatline, the ammobox will not be set properly (if picked up too quickly).
  • Fixed a god spot on chm_lakeland, again
  • Fixed some weird clips on chm_harvest
  • Fixed where new zombie spawns could crash the game
  • Fixed missing #CONTUI_NewGameOptions_LineBreaker line
  • Fixed 2 missing translation strings from ce_roanokepd