- Added 21 floor tiles to the level editor (WIP)
- Fixed Hover Boots preventing you from exiting levels
- Fixed crash when picking up multiple of the same food item
- Depth shaders now use a higher bit depth
- Keys are no longer stored in the inventory, instead have their own UI and are automatically used
- Added 3 new enemies (WIP)
- Bomb Cacto
- Donkey
- Uzi Pigeon
- Redesigned rocket projectile
- News and updates
- Rootin' Tootin' Lootin' & Shootin'
- Floors (Early Access 14.0)
Source: Steam Community (opens in a new tab)
