Hi everyone,
Game is coming out next week on October 30, really excited. In the meantime I'm polishing it and preparing its launch, so this week I didn't have time to note every little things I changed. There's always some little last minute bug no matter how hard you test.
GAMEPLAY
- Hyena speed reduced, mobility increased
- Made changes to some disease descriptions and names
- Changed AI behavior for ranged units: now they will switch to a melee weapon more quickly
FIXES
- Changelog button would not work in build
- Tough bug with attack missiles filter where the unit would not move out of his range to attack
- Items would sometimes duplicate in inventory
- Various UI glitches