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New Update

Quality of Life

  • Streamlined Ship Stats: Spaceship base stats are now displayed as a sleek strip directly beneath your ship. No more clicking through tedious info buttons just to check your base stats!

  • Fire Rate Visibility: Your current fire rate is now displayed in the gameplay stats panel for easier build management.

Balance Changes

  • Neptune (The Hunt): Damage type changed from flat to percentage-based (%). Just like the recent dash adjustments, this ensures the skill scales properly and remains a powerhouse in the late game.

  • Fauna: Base Critical Hit Chance buffed from 20% to 25%.

  • Victoria (Overclock): Resistance reduction decreased from 50% to 30%. I want to see some highscores with Victoria!! :)

Bug Fixes

  • Fixed an exploit that allowed players to infinitely "farm revivals" using the Reboot Core artifact.

A Quick Personal Note: Introducing Grazed!

Just a gentle reminder that I am currently working on a brand-new title called Grazed! It is a fun, bite-sized arcade game built around short sessions and satisfying incremental updates.

If you enjoy my work, I would be incredibly grateful if you could check it out or drop a wishlist; it helps a solo dev immensely!

View game page

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 24956778 · public branch

    Steam updated · First observed