Hey everyone! This update mainly focuses on new translations and possibly bringing the game to Nintendo Switch. In addition to that, we fixed some annoying bugs and added a bunch of early level design ideas that never made it into the final game. Enjoy!
Big thanks to out friends for the game translations:
vasilykislov - Japanese, Spanish
Zero2028 - Belarusian
Gaziz Fattah, Ravil Salakhetdinov - Tatar
Added:
- New translations: Japanese, Spanish, Belarusian and Tatar
- New character effect: Possessed
- New character costumes: Crybaby and Tatar
- --nobg command line option that turns off parallax backgrounds
- --screenshot69 command line option that changes green colored rhythm blocks to yellow
- A set of 29 unused levels from early stages of development (to access these, use "levels/unused/level_N.tscn" command line option, where N is a number between 0 and 28)
- A level with all NPC dialogue (to access it, use "levels/_npcs.tscn" command line option)
- A developer test level (to access it, use "levels/_dev_room.tscn" command line option)
Fixes:
- Movable platforms and jet platforms no longer trigger before landing on them
- The progress indicator on Steam achievements now works properly
- Fixed the memory leak
- "Speedrunner" achievement now properly counts time spent on 6-21
- Fixed occasional camera shaking with turned off camera smoothing
Other changes:
- The performance on levels 3-9, 5-2, 5-19, 6-3, 6-11, 7-10, 7-7, 7-12, 7-31 and 7-41 has been improved
- The performance on the overworld map has been slightly improved
- Teleport hitbox is now slightly bigger
- A notification about an ability to skip the level now appears after 50 deaths
- Improved font support for internationalization
- Improved font rendering in the hint messages