Hail Galadanians. V0.6 brings the most balanced and clear version of the early access.
CHANGE LOG:
New Features:
- Outpost dynamic has been implemented to Forestshire and Rockshire maps. Now enemy soldiers will spawn from farthest standing outpost. Outposts must be destroyed in order for player to move forward.
- Melee soldiers will move past ranged ones in battle.
- Price of sandstone has been reduced so it will be purchased and used easier.
- Timer added to battle scenes which makes tracking enemy advantage triggers easier.
- Building structures like outposts and enemy castles will reduced damage from melee and magic sources. Soldiers siege grenades now inflict extra damage scaling with their division level. This makes investing into soldiers significantly more important.
- Some crafting items required materials reduced to a more reasonable scale.
- Enemy generals will use much more precise ability attacks when siege of and enemy castle is started.
Bug Fixes:
- Fixed barracks upgrade button tooltip. It shows correct amount of required gold.
- Fixed a bug where archers were keep shooting even after enemy soldier was dead.
- Fixed a bug where causing game to crash when players moving castle was damaged or ruined.