Update - Alpha 0.2 - STABLE - Will be live soon
Only critical updates will be applied to the game going forward. Time for me to return to making progress towards the early access release build!
QOL
Updated zone flood fill depth control (SHIFT) to use an anchor point so it overrides splitting the area in half within an enclosed block
BUG FIXES
Fixed camera tracking disabling itself
Fixed wall lights not lighting the room if a floor object is placed on the same tile
Fixed blueprint business overlay / road paint sometimes leaving road painted after moving blueprint preview away from road
Fixed utility pole selection tile not turning red when illegal placement on mouse hover